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New Build Requirements

Jul 26, 2008 at 8:31 PM
Edited Jul 26, 2008 at 9:34 PM
I've been playing with your newest build.

It seems to require XNA 3.0 CTP, .NET 3.5, and VS 2008. This seems to be contrary to what your main codeplex description says. Confused the hell out of me. I guess its no longer compatable with the xbox untill MS releases 3.0.

The new .NET compiler is required since you use the following syntax for your class properties:
public string NightFile { get; set; }
public string DayFile { get; set; }
public string SunsetFile { get; set; }

Also when compiling for xbox360 the compiler will throw errors with the current code.
Example: public unsafe int GetTrianglesIntersectingtAABox(int* triangles, int maxTriangles, ref BoundingBox testBox)
The compiler requires the /unsafe switch

Just letting people know, since it caused me some confusion.

Jul 26, 2008 at 9:38 PM
Yes, I realized this, so the new build is 2.0 again.
Jul 27, 2008 at 3:24 AM
Awesome, nice work Hazardous101
This engine is pretty neat!